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  • ...y, '''gameplay''' is a measure of fun in a [[video game]]; more precisely, gameplay is the degree and nature of the interactivity that a game includes, i.e., t Gameplay is the primary criterion for categorizing video games into [[Video game gen
    507 bytes (81 words) - 15:04, 19 May 2010
  • 138 bytes (20 words) - 10:25, 29 January 2010
  • 462 bytes (66 words) - 10:41, 29 January 2010
  • 187 bytes (27 words) - 11:22, 4 March 2010
  • 117 bytes (14 words) - 10:43, 29 January 2010

Page text matches

  • ...y, '''gameplay''' is a measure of fun in a [[video game]]; more precisely, gameplay is the degree and nature of the interactivity that a game includes, i.e., t Gameplay is the primary criterion for categorizing video games into [[Video game gen
    507 bytes (81 words) - 15:04, 19 May 2010
  • Categories for classifying [[video game]]s based on their [[gameplay]].
    107 bytes (13 words) - 04:45, 7 March 2024
  • ==Gameplay== ...f the first highly nonlinear game experiences on a home console. The basic gameplay is a mix of [[action adventure]] and [[platform shooter]]. The player begin
    1 KB (173 words) - 14:17, 19 May 2010
  • A complete walkthrough of Jet Set Willy, demonstrating gameplay.
    117 bytes (12 words) - 05:21, 2 August 2010
  • ==Gameplay==
    952 bytes (169 words) - 03:35, 30 January 2008
  • ...strategy]] [[video game]], released by [[Blue Byte Software]] in 1996. Its gameplay is very similar to The Settlers, with improved graphics and Roman theme. Af ==Gameplay==
    1 KB (239 words) - 08:16, 22 April 2023
  • ...s-in-retail-stores/ news.bigdownload.com]</ref>. Like its predecessor, the gameplay centers around four survivors caught in a zombie outbreak, trying to surviv ===Gameplay===
    4 KB (562 words) - 02:42, 15 June 2011
  • ==Gameplay==
    2 KB (310 words) - 02:24, 20 May 2010
  • == Gameplay ==
    529 bytes (75 words) - 02:20, 20 May 2010
  • {{r|gameplay}}
    574 bytes (87 words) - 08:57, 2 March 2010
  • ...emand) reviews; during a VOD review, teams watch recorded footage of their gameplay while their coaches point out mistakes or good plays. VOD reviews where pla Leagues are often broadcast online with sportscasters commentating over gameplay. Many eSports teams encourage or require their players to stream their solo
    2 KB (308 words) - 22:31, 29 February 2024
  • ==Gameplay== ...them during the game's prologue, but new regions are unlocked during each gameplay chapter. Each locale has its own unique set of obstacles that typically req
    4 KB (590 words) - 10:26, 25 January 2024
  • ==Gameplay==
    3 KB (513 words) - 07:31, 20 April 2024
  • ...eset maps. Expansions add additional areas on the map and mechanics to the gameplay. Some expansions and scenarios can be combined for additional variety. ==Gameplay<ref name=instructions />==
    4 KB (682 words) - 22:15, 22 February 2024
  • ==Gameplay==
    3 KB (553 words) - 20:15, 14 February 2010
  • ==Gameplay== ===Gameplay modes===
    7 KB (1,130 words) - 10:04, 14 February 2024
  • ...nt on the object. Often they are used to generate random values in either gameplay or decision determination.
    1 KB (159 words) - 13:27, 23 February 2008
  • ...III was the first [[3D]] game in the series. It also featured non-linear gameplay. Story missions became less of a focus of the game relative to exploration ...City" (essentially [[Miami, Florida]]) in the 1980s. It features similar gameplay to GTA III. An additional feature is the ability to ride [[motorcycles]].
    3 KB (484 words) - 04:45, 7 March 2024
  • ...form in game, or in-game currency. Few, if any, battle passes offer actual gameplay advantages other than leveling up characters or battle passes faster after
    1 KB (218 words) - 01:32, 12 March 2024
  • ==Gameplay and Rules==
    5 KB (800 words) - 15:29, 8 March 2023
  • ==Gameplay== {{Image|Pocahontas gameplay (video game).jpg|right|250px|Pocahontas and Meeko need to help each other i
    6 KB (1,126 words) - 10:46, 25 July 2010
  • ==Gameplay==
    5 KB (912 words) - 04:14, 20 July 2010
  • ==Gameplay== The gameplay of VALORANT is set in a futuristic world with travel between parallel world
    7 KB (1,091 words) - 11:56, 15 March 2024
  • == Gameplay == The gameplay will be similar to that of her games in the Metal Gear series. The game inv
    8 KB (1,362 words) - 14:15, 19 May 2010
  • ==Gameplay==
    6 KB (1,039 words) - 11:02, 20 July 2010
  • == Gameplay and Rules == Gameplay consists of a series of rolls that may end after one roll or continue indef
    10 KB (1,898 words) - 00:34, 21 October 2013
  • ...in single-player campaigns, each played with a different race. StarCraft's gameplay is typical of the RTS style established since the 90s, involving resource g ==Gameplay==
    11 KB (1,687 words) - 09:53, 7 December 2022
  • |Best fit for general stealth gameplay or for a generalist.
    3 KB (393 words) - 08:04, 2 October 2009
  • "Legendary" cards are otherwise normal gameplay cards which also contain a foil strip. When the strip is scratched off, it The online items obtainable in this way confer no gameplay advantages - they are purely cosmetic and/or just for fun or the "coolness"
    12 KB (1,929 words) - 10:34, 28 March 2023
  • ==Gameplay==
    8 KB (1,436 words) - 05:11, 20 July 2010
  • The gameplay is very similar to the previous Final Fantasy games, albeit with better gra
    2 KB (400 words) - 02:31, 29 March 2010
  • ==Gameplay==
    8 KB (1,273 words) - 00:40, 21 February 2010
  • ...me were privately run and adhered to the [[Dungeons and Dragons]] style of gameplay in which a player would enter a dungeon and fight monsters in order to acqu ...ictional groups in the game. There are two ways players can experience the gameplay: they can choose either to solo by themselves, or group up with other playe
    12 KB (1,816 words) - 16:45, 28 March 2010
  • ...s developed by [[Valve Software]] that introduced a team-tactical style of gameplay, offering up nine different classes with their own unique attributes. The Additionally, some major gameplay-design changes were made between the two games in order to increase pacing
    7 KB (1,088 words) - 19:03, 20 February 2008
  • ...aram Gruul himself has a distinct flavour of the notorious [[Fu Manchu]]. Gameplay is enhanced by the mechanism of allowing the player a choice of special ski
    3 KB (473 words) - 04:14, 11 May 2010
  • ==Gameplay==
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  • ==Gameplay==
    11 KB (1,901 words) - 06:01, 20 July 2010
  • ==Gameplay==
    12 KB (2,261 words) - 13:44, 23 July 2010
  • ...that, their arcade game ''Batman Forever'' had poor sales also due to poor gameplay.
    7 KB (1,086 words) - 05:01, 15 March 2024
  • ...|tetris_animation.gif|right|150px|This looped animation demonstrates the [[gameplay]] of ''Tetris''.}}
    4 KB (633 words) - 11:46, 25 January 2024
  • ==Gameplay== Gameplay is quite simple and there are only three controls: left, right and jump. Th
    14 KB (2,359 words) - 05:36, 4 September 2013
  • ==Gameplay== Gameplay is quite simple and there are only three controls: left, right and jump. Th
    14 KB (2,358 words) - 05:35, 4 September 2013
  • ==Gameplay==
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  • Like previous ''Final Fantasy'' games, the gameplay is split between a variety of modes - the ''field'' mode where one interact
    4 KB (636 words) - 02:25, 29 March 2010
  • ...t of a game, which in turn produce skill, strategy, and chance elements of gameplay. Game with the same set of tools and rules can have different gameplay if the environment is altered. For example, hide and seek in a school build
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  • ==Gameplay== ...storytelling, action, and strategy" <ref name="GamePro" />, "exceptional" gameplay <ref name="IGN" /> and IGN even described it as a "technical majesty" <ref
    16 KB (2,664 words) - 10:11, 1 February 2023
  • ...ayers with Playstation portables to create a local network for multiplayer gameplay, and also allows the a PSP user to connect to the internet via an internet-
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  • ==Gameplay==
    14 KB (2,483 words) - 07:32, 4 January 2008
  • ...y are usually classified independent of their theme or setting. Instead, [[gameplay]] is the main criterion for categorizing games. The [[visual novel]] is a sub-genre of adventure game with very minimal gameplay. The story is displayed to the player in the form of pictures and large amo
    12 KB (1,919 words) - 04:35, 15 July 2013
  • ...Switch, released in March 2017, boasted portability and multiple modes of gameplay upon its release. Since then, countless special editions of the Nintendo Sw
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  • ...cious of safety, as the sometimes rapid action, and during many events the gameplay during the early morning, late evening, or even the night hours, can lead t
    5 KB (932 words) - 07:01, 18 September 2020
  • Most gameplay takes place in the world of Azeroth, a typical fantasy universe, rife with While gameplay generally takes place in an environment that is shared between the thousand
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  • == Gameplay ==
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  • Most gameplay takes place in the world of Azeroth, a typical fantasy universe, rife with While gameplay generally takes place in an environment that is shared between the thousand
    33 KB (5,443 words) - 10:11, 28 February 2024
  • ...finding it frustratingly difficult and otherwise virtually identical in [[gameplay]] to ''Super Mario Bros.'' Consequently, another Nintendo game unrelated to ...amoto's request, tweaked to perfectly suit ''Mario 64''<nowiki>'</nowiki>s gameplay. Its most notable inclusion was an [[joystick|analog joystick]], whose prim
    12 KB (1,806 words) - 08:58, 27 July 2010
  • ...ming. ''Morrowind'' saw a return to the old-style expansive and non-linear gameplay, but also a shift towards individually detailed landscapes and items, and a {{Main|Gameplay of The Elder Scrolls series}}
    13 KB (2,057 words) - 09:00, 2 March 2024
  • ...ovements in computer technology have allowed the simplistic graphics and [[gameplay]] of early, [[mainframe]]-bound computer games like ''[[Spacewar!]]'' to ev ...t Auto: San Andreas]]'', but are generally used to expand or modify normal gameplay.
    29 KB (4,327 words) - 07:33, 20 April 2024
  • ==Gameplay== {{See also|Gameplay of The Elder Scrolls series}}
    33 KB (5,172 words) - 10:05, 14 February 2024
  • ...ering]]. Actual maximum in game performance (with full textures, lighting, gameplay, etc.) of over 5 Mil polygons/second.
    8 KB (1,068 words) - 04:34, 2 March 2024
  • ...and released in 1993. With its innovative use of 3D graphics and visceral gameplay, ''Doom'' changed standards for interactive entertainment and came to defin ...rehensive [[design document]] called the ''[[Doom Bible]]''. He envisioned gameplay wholly different from the simple-minded action of ''Wolfenstein 3D'': an el
    22 KB (3,391 words) - 07:04, 27 August 2013
  • ...and released in 1993. With its innovative use of 3D graphics and visceral gameplay, ''Doom'' changed standards for interactive entertainment and came to defin ...rehensive [[design document]] called the ''[[Doom Bible]]''. He envisioned gameplay wholly different from the simple-minded action of ''Wolfenstein 3D'': an el
    22 KB (3,391 words) - 06:59, 27 August 2013
  • ...]] reign. ''Morrowind'' was designed with an open-ended free-form style of gameplay in mind, with a lessened emphasis on the game's main plot. This choice rece ==Gameplay==
    41 KB (6,399 words) - 10:04, 14 February 2024
  • ===Gameplay=== Most of the gameplay concerned usage of items. Dizzy was able to carry one or several items depe
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  • ...against the goal to earn points. If the ball was somehow destroyed during gameplay, the lowest-ranking member of the tribe would be sacrificed and his head wa ...educed the weight and cost of the stick, and allowed for faster passes and gameplay. The plastic head is now universally used, and while wooden sticks remain
    29 KB (4,578 words) - 08:53, 2 March 2024
  • ...esigned so that a knowledge of actual [[military tactics]] will facilitate gameplay. Tactical wargames offer more of a challenge to the designer, as fewer var
    14 KB (2,193 words) - 07:24, 9 June 2009
  • ...we had hoped that players would not only enjoy all the different types of gameplay opportunities within the city, but that players would also take the time to
    15 KB (2,373 words) - 04:45, 7 March 2024
  • ...r graphics|three dimensional graphics]] and [[first-person shooter]]-style gameplay. Nintendo had also gained exclusivity rights for the ''[[Resident Evil]]'' ...ics for the new generation, but will instead concentrate on the quality of gameplay. It will not be graphically equal or comparable to the Xbox 360 or PlayStat
    71 KB (11,026 words) - 07:31, 20 April 2024
  • ...ate variations of the pong style video game which featured many colors and gameplay modes.
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