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  • #REDIRECT [[Artificial Intelligence Markup Language]]
    53 bytes (5 words) - 10:04, 10 March 2008
  • {{r|Artificial intelligence}}
    587 bytes (67 words) - 05:33, 26 January 2010
  • XML dialect for creating natural language software agents, and artificial intelligence (AI) applications.
    142 bytes (16 words) - 19:44, 11 September 2009
  • ...tion heuristics], in: Proceedings of the Eighteenth National Conference on Artificial Intelligence, AAAI Press, Menlo Park, CA, pp. 641–648. *Nilsson NJ. (1998) [http://books.google.com/books/elsevier?id=LIXBRwkibdEC Artificial Intelligence: A New Synthesis (Google Books Preview)] Morgan Kaufmann, San Francisco, CA
    2 KB (216 words) - 19:42, 18 October 2013
  • ...el, functional computer programming language with close historical ties to artificial intelligence research.
    154 bytes (17 words) - 18:03, 19 February 2011
  • Field of artificial intelligence dedicated to creating a computer program that plays the ancient board game
    151 bytes (20 words) - 08:48, 23 January 2009
  • professional librarian, computer scientist, and writer who won a 2013 artificial intelligence competition sponsored by the [[U.S. Department of Defense]]
    189 bytes (23 words) - 14:40, 22 January 2023
  • {{r|Artificial intelligence}}
    620 bytes (78 words) - 15:39, 11 January 2010
  • A test for [[artificial intelligence]] proposed by [[Alan Turing]]; if a computer can handle conversation well e
    210 bytes (29 words) - 23:19, 1 November 2008
  • {{r|Artificial intelligence}}
    506 bytes (63 words) - 01:21, 13 March 2009
  • An approach in the fields of artificial intelligence, cognitive science, neuroscience, psychology and philosophy of mind which m
    270 bytes (35 words) - 12:20, 7 June 2008
  • * [[Artificial intelligence]]
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  • {{r|Artificial intelligence}}
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  • {{r|Artificial intelligence}}
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  • ...f problem solving fall under the domains of [[cognitive psychology]] and [[artificial intelligence]]. ==In artificial intelligence==
    4 KB (550 words) - 10:11, 30 May 2009
  • Auto-populated based on [[Special:WhatLinksHere/Artificial Intelligence Markup Language]]. Needs checking by a human.
    448 bytes (57 words) - 11:04, 11 January 2010
  • {{r|Artificial intelligence}}
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  • {{r|Artificial intelligence}}
    475 bytes (59 words) - 18:24, 11 January 2010
  • {{r|Artificial intelligence}}
    471 bytes (61 words) - 11:39, 11 January 2010
  • *[http://www.openclinical.org OpenClinical] maintains an extensive archive of Artificial Intelligence systems in routine clinical use.
    924 bytes (123 words) - 20:51, 19 February 2010
  • {{r|Artificial intelligence}}
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  • {{r|Artificial intelligence}}
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  • {{r|Artificial intelligence}}
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  • Auto-populated based on [[Special:WhatLinksHere/Artificial intelligence]]. Needs checking by a human.
    823 bytes (105 words) - 11:04, 11 January 2010
  • {{r|Artificial intelligence}}
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  • {{r|Artificial intelligence}}
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  • *1987: ''L'Intelligenza Artificiale (Artificial Intelligence)'' Muzzio, Italy. [Italian]
    1 KB (199 words) - 12:11, 17 August 2013
  • ...s unambiguous construction means that it has applications in the area of [[Artificial Intelligence]] and as a planet around second or auxiliary language.<ref name="Brown" >{{
    909 bytes (120 words) - 13:51, 22 August 2009
  • '''Artificial intelligence''' (''AI'') is the science and engineering of constructing "intelligent" ma ...similar, cognitive science shifts the focus, by looking at the methods of artificial intelligence as a means to gaining greater insight into the basic ''mechanisms'' of perc
    9 KB (1,250 words) - 19:40, 18 October 2013
  • {{r|Artificial Intelligence Markup Language}}
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  • '''Artificial Intelligence Markup Language ('''AIML''')
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  • ''A.I.: Artificial Intelligence'' (2001)
    1 KB (111 words) - 13:24, 24 August 2014
  • {{r|Artificial intelligence}}
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  • | series = Lecture Notes in Artificial Intelligence
    1 KB (118 words) - 06:04, 15 August 2010
  • === ''A.I.: Artificial Intelligence'' === ''A.I.: Artificial Intelligence'' was a project only partially developed in concept before Kubrick's death.
    4 KB (637 words) - 17:07, 12 March 2021
  • ...cture notes in computer science, State-of-the-art survey, Lecture notes in artificial intelligence. Springer. ISBN 9783540261803. | [http://books.google.com/books?id=WlF_dMZ9
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  • {{r|Artificial intelligence}}
    3 KB (441 words) - 12:55, 13 November 2014
  • ...onally chose Spielberg to film Kubrick's long-gestating project, ''[[A.I.: Artificial Intelligence]]'' (2001).
    2 KB (220 words) - 01:03, 11 November 2013
  • ...nstream movies such as ''[[I, Robot]]'', ''[[Bicentennial Man]]'', and ''[[Artificial Intelligence]]''.
    2 KB (307 words) - 09:26, 19 July 2010
  • ...s a professional librarian, computer scientist, and writer who won a 2013 artificial intelligence competition sponsored by the U.S. Department of Defense. Her background in ...cessdate= September 5, 2013|title= National Defense University Panelist on Artificial Intelligence}}</ref> and the United States Congress. A video she filmed in the 3D virtua
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  • {{r|Artificial intelligence}}
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  • ...itchell, Tom M. |authorlink= |editor= |others= |title=Machine learning: an artificial intelligence approach |edition= |chapter=Why Should Machines Learn|author=Simon HA|page=
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  • ...nk?" As a partial answer, he proposed the [[Turing test]] for successful [[artificial intelligence]]. If a sceptic cannot distinguish a computer from a [[human]] by having a
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  • ...ial for a human to solve, but very difficult for a computer program (see [[artificial intelligence]]).
    3 KB (388 words) - 20:29, 22 March 2011
  • ...rchers in disciplines comprising the field of Cognitive Science, including Artificial Intelligence, Linguistics, Anthropology, Psychology, Neuroscience, Philosophy, and Educa ...rchers in disciplines comprising the field of Cognitive Science, including Artificial Intelligence, Linguistics, Anthropology, Psychology, Neuroscience, Philosophy, and Educa
    8 KB (1,060 words) - 22:30, 8 November 2010
  • 3 KB (454 words) - 10:32, 27 April 2009
  • {{r|Artificial intelligence}}
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  • ...gm of functional programming - is still influential, especially within the artificial intelligence community.
    3 KB (449 words) - 15:23, 12 August 2008
  • ...cture notes in computer science, State-of-the-art survey, Lecture notes in artificial intelligence. Springer. ISBN 9783540261803. | [http://books.google.com/books?id=WlF_dMZ9 ...cture notes in computer science, State-of-the-art survey, Lecture notes in artificial intelligence. Springer. ISBN 9783540261803. | [http://books.google.com/books?id=WlF_dMZ9
    8 KB (1,083 words) - 17:39, 25 November 2013
  • ...een effectively utilized for developing new technology and devices, even [[artificial intelligence]].
    5 KB (580 words) - 12:10, 11 March 2021
  • ...ints, the game crashes. This was only known previously through utilizing [[artificial intelligence]] to play ''Tetris''<ref name=AI />. Gibson made ''Tetris'' history by bein
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  • ...eb Consortium|W3C]], the 3Com Founders Chair at the [[Computer Science and Artificial Intelligence Lab]] at the [[Massachusetts Institute of Technology]] in [[Cambridge, Mass
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  • }}</ref> The software uses [[artificial intelligence]] and [[machine learning]] to provide low-risk suggestions and remove all [
    5 KB (575 words) - 19:47, 7 March 2024
  • ...| publisher=Amazon Music}}</ref> He was appointed manager of the Olivetti Artificial Intelligence Center at Cupertino, and between 1987 and 1992 was a visiting scholar at th
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  • ...the same accuracy as one of the world's best snipers, through the use of [[artificial intelligence]].<ref name=Motherboard2017-03-27/><ref name=Wired2017-07-29/><ref name=Aft
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  • ...ely related to [[computational linguistics]] and [[Artificial intelligence|artificial intelligence]] and has many potential practical applications.
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  • ...s |chapter=What do we know about natural intelligence (NI) that can inform artificial intelligence (AI)? |author=SM Potter |pages=pp. 176 ''ff'' |isbn=3540772952 |year=2007 |
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  • ...ld be several Gruzzles per level, and the Gruzzles had slightly improved [[Artificial intelligence|AI]] in this mode. Also, when the player collected a bucket of slime it wou
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  • ...logy]], [[memetics]], [[extropian]]ism, [[cryonics]], [[transhuman]]ism, [[artificial intelligence]] and [[Tether propulsion]] such as Dr. [[K. Eric Drexler]], Dr. [[Robert F
    5 KB (746 words) - 20:52, 29 August 2021
  • ...against Jeopardy! champions Ken Jennings and Brad Rutter to show off its [[artificial intelligence]]<ref name=Watson />. Watson was not connected to the internet, but used na
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  • ...ign an organic robotic form. It became the famous "AIBO" dog, the first ''[artificial intelligence]'' pet[http://www.moma.org/collection/browse_results.php?criteria=O%3AAD%3A
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  • ...or= Peter Øhrstrøm, Per Hasle |title=Temporal Logic: From Ancient Ideas to Artificial Intelligence |url=https://books.google.com/books?id=mpYRBwAAQBAJ&pg=PA10 |pages=pp. 10 ' ...or= Peter Øhrstrøm, Per Hasle |title=Temporal Logic: From Ancient Ideas to Artificial Intelligence |url=https://books.google.com/books?id=mpYRBwAAQBAJ&pg=PA152 |pages=pp. 152
    14 KB (2,169 words) - 20:45, 17 July 2015
  • Supposedly a product of cutting-edge research into artificial intelligence, ''Red Dwarf'''s computer fell victim to electronic [[senility]] during the
    8 KB (1,245 words) - 10:17, 10 September 2011
  • *[[Artificial Intelligence Markup Language/Definition]]
    15 KB (1,521 words) - 09:02, 2 March 2024
  • *{{cite web |title=Logic and Artificial Intelligence |date=May 9, 2008 |author=Thomason, Richmond |url=http://plato.stanford.edu
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  • '''Computer [[go (board game)|go]]''' is the field of [[artificial intelligence]] (AI) dedicated to creating a [[computer program]] that plays [[Go (board ...o program would transfer, to a greater degree, to more general problems in artificial intelligence, than has been the case with chess<ref>Read this article for more explanati
    26 KB (4,194 words) - 05:43, 13 March 2020
  • ...2008, it provides a forum for about 500 researchers in [[Informatics]]: [[Artificial Intelligence]], [[Cognitive Science]], [[Computer Science]], and [[Systems Biology]].<re
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  • ...Episode I - The Phantom Menace, Terminator 3: Rise of the Machines, A.I.: Artificial Intelligence and Van Helsing, The Matrix Reloaded and Revolutions. For the Star Wars ser
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  • Another technique, called ''relaxations'', is more popular. (In artificial intelligence circles, the same concept is called an ''admissible heuristic''.) Suppose, ...partial tours are considered. A technique called [[best-first-search]] (in artificial intelligence terminology, A*/Z*) can be proven to consider the fewest possible number of
    15 KB (2,548 words) - 21:03, 20 August 2010
  • ...r with the logic of the 3rd order opens new prospects in the field for the artificial intelligence, in particular with regard to the car training or the capacity of the compu
    7 KB (1,018 words) - 06:19, 29 November 2013
  • '''Connectionism''' is an approach in the fields of [[artificial intelligence]], [[cognitive science]], [[neuroscience]], [[psychology]] and [[philosophy
    16 KB (2,332 words) - 07:08, 26 September 2007
  • ...such diverse areas as [[law]], [[linguistics]], [[computer science]] and [[artificial intelligence]]. ...p develop and critically question argumentation schemes that are used in [[artificial intelligence]] and [[legal]] arguments.
    32 KB (4,979 words) - 21:47, 12 November 2011
  • ...ce of the player--unless, of course, you are the all-knowing computer AI ("artificial intelligence") opponent! Even against the AI, there are human heuristics than can help,
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  • ...lding new and innovative technologies, particularly autonomous systems and artificial intelligence.<ref name="TD1"/>
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  • *Artificial Intelligence Applications<sup> (1)</sup>
    9 KB (1,265 words) - 17:18, 29 November 2011
  • ...slime for every problem they solved. The Gruzzles had slightly improved [[artificial intelligence|AI]] in this mode, but still did not return once they had been slimed.
    8 KB (1,436 words) - 05:11, 20 July 2010
  • ...structure of the brain with the aim of producing human-like cognition and artificial intelligence.
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  • ...for testing and implementing theories on [[human-robot interaction]] and [[artificial intelligence]]. HUBO was officially unveiled to the public on January 6, 2005, after fou ...onda's ASIMO, which served as the benchmark for the project. In terms of [[artificial intelligence|AI]] and movements, HUBO fell short of the "next-gen ASIMO," which was unve
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  • ...fic]], [[Linguistics|linguistic]], [[Anthropology|anthropological]], and [[artificial intelligence]] investigation of its evolutionary origins, its characteristics, its mecha
    9 KB (1,370 words) - 18:04, 9 September 2012
  • ...for testing and implementing theories on [[human-robot interaction]] and [[artificial intelligence]]. HUBO was officially unveiled to the public on January 6, 2005, after fou ...onda's ASIMO, which served as the benchmark for the project. In terms of [[artificial intelligence|AI]] and movements, HUBO fell short of the "next-gen ASIMO," which was unve
    18 KB (2,667 words) - 13:17, 2 February 2023
  • *[[artificial intelligence]] or [[machine learning]] (two sub-fields for solving ''difficult'' problem
    9 KB (1,333 words) - 10:08, 28 February 2024
  • ...rn web crawlers which must catalogue, index, and apply a certain amount of artificial intelligence to derive the meaning of documents on the web, semantic web allows data to ...ved under competing understandings and visions. Historically, efforts in [[Artificial Intelligence]], notably [[Cyc]] and the [[Knowledge Interchange Format]] (KIF), sought t
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  • ...[Connectionist expert system]]s) - all of which can be loosely termed as [[Artificial intelligence]] - ''AI'' - techniques.
    30 KB (4,318 words) - 11:09, 21 November 2020
  • Adaptive learning or Intelligent tutoring has its origins in the artificial intelligence movement and began gaining popularity in the 1970s. At that time, it was c
    13 KB (1,938 words) - 10:30, 29 August 2008
  • ...posium on Margaret Boden, Mind as Machine: A History of Cognitive Science] Artificial Intelligence 171:1094-1103.</ref></p> ...chology, artificial intelligence, neuroscience, linguistics, anthropology, artificial intelligence, artificial life, and control engineering. Its intellectual origins are in
    52 KB (7,604 words) - 09:00, 28 April 2024
  • ...aracter being influenced by formal sciences such as mathematical logic and artificial intelligence.
    11 KB (1,798 words) - 03:46, 13 September 2013
  • ...ert systems<ref name=Harmon>Harmon, P. and King, D. (1985) Expert systems: artificial intelligence in business. New York, NY: John Wiley and Sons.</ref> and with the similarl
    52 KB (7,729 words) - 23:12, 20 October 2013
  • ...a [[soul]], or other [[epiphenomenalism|epiphenomena]]. In the field of [[artificial intelligence]], or ''AI'', so called ''strong AI'' theorists, say that the mind is separ {{cite book |title=Mind Design II: Philosophy, Psychology, and Artificial Intelligence |author=John R Searle |editor=John Haugeland, ed |url=http://books.google.c
    28 KB (4,259 words) - 10:27, 1 April 2024
  • ...f, the system activities are event-driven without a central, intelligent [[artificial intelligence|AI]] to handle unexpected situations.<ref name="masatokenichi16-17">Masato,
    20 KB (3,112 words) - 08:33, 22 August 2013
  • ...f, the system activities are event-driven without a central, intelligent [[artificial intelligence|AI]] to handle unexpected situations.<ref name="masatokenichi16-17">Masato,
    20 KB (3,127 words) - 05:22, 15 September 2013
  • ...ication. ''Oblivion'' focused on providing a tighter storyline; improved [[Artificial intelligence|AI]], courtesy of Bethesda's proprietary Radiant AI; improved physics, cour
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  • ## [[Artificial intelligence]] — JA
    12 KB (1,457 words) - 08:39, 22 April 2024
  • ...iness. In Innovations in Applied Artificial Intelligence/Lecture Notes in Artificial Intelligence 3533, pp. 6-15, M. Ali and F. Esposito (Eds.) 2005</ref>
    34 KB (5,058 words) - 15:11, 9 August 2020
  • ...at this is a subjective test. Some games with noticeably [[algorithm]]ic [[artificial intelligence]] can be played as puzzles; these include the patterns used to evade [[Pac-
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  • ...author=Ad J. W. van de Gevel, Charles N. Noussair |chapter=§3.2.2 Enactive artificial intelligence |pages=pp. 21 ''ff'' |url=https://books.google.com/books?id=uek_AAAAQBAJ&pg
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  • ...the players and creatures involved, the choices made by the players, the [[artificial intelligence]] (AI) of the creatures and some element of luck are combined in order to d
    32 KB (5,231 words) - 10:11, 28 February 2024
  • ...e fictional spacecraft ''[[Discovery One]]'' could occur in a Google-based artificial intelligence.<ref name=CarrsNotes/><ref>{{Harvnb|Carr|2008|p=213}}</ref><ref>Spencer Mic
    57 KB (8,658 words) - 15:04, 15 April 2024
  • ...the players and creatures involved, the choices made by the players, the [[artificial intelligence]] (AI) of the creatures and some element of luck are combined in order to d
    33 KB (5,443 words) - 10:11, 28 February 2024
  • ...defining the human condition, the nature of human consciousness, and even artificial intelligence.
    17 KB (2,525 words) - 03:39, 20 July 2013
  • | series = Lecture Notes in Artificial Intelligence
    21 KB (3,291 words) - 16:07, 3 November 2013
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