Talk:Doom (video game)/Draft

From Citizendium
< Talk:Doom (video game)
Revision as of 23:23, 22 September 2007 by imported>Pat Palmer (relevant to Games Workgroup because of online multiple players)
Jump to navigation Jump to search


Article Checklist for "Doom (video game)/Draft"
Workgroup category or categories Computers Workgroup, Games Workgroup [Categories OK]
Article status Developing article: beyond a stub, but incomplete
Underlinked article? Yes
Basic cleanup done? Yes
Checklist last edited by Derek Harkness 22:18, 8 September 2007 (CDT); Fredrik Johansson 10:13, 12 April 2007 (CDT)

To learn how to fill out this checklist, please see CZ:The Article Checklist.





Enough edits

Can we please try to get enough edits on this article to get it out of '4' status? Someone will come along and mark it for 'speedydelete' if we don't --Eric M Gearhart 09:59, 12 April 2007 (CDT)

This article is not based on the Wikipedia article. It was written from scratch except for the two last paragraphs in the "Graphics, realism and violence" section. If someone feels motivated, they can rewrite those paragraphs and uncheck the "content is from Wikipedia?" flag. Fredrik Johansson 10:13, 12 April 2007 (CDT)

Masters of Doom

I have in my possesion the book "Masters of Doom" which goes over the history of id software, and I read it about a month ago. I'll add to this article shortly where I can with references from that book --Eric M Gearhart 09:59, 12 April 2007 (CDT)

I think I've already included most of the relevant information from Kushner (except some on the early development history), but go ahead if you find any gaps. Fredrik Johansson 10:13, 12 April 2007 (CDT)
The reason I made the comment about the book is a lack of references through the article, and the lack of a References section. There are several articles that cite references through them if you need to see how it's done, such as Linux or PHP. Also User:Eric M Gearhart/Sandbox#References has examples --Eric M Gearhart 12:04, 12 April 2007 (CDT)

Private email reference

The part about Lotus Development is based on a private email exchange I had with a former employee. Here's the message (verbatim except that I've corrected the years):

I worked for Lotus Development from Feb [1994] to September [1995], providing
telephone and email support to users of Lotus products (primarily 123 and Notes)
During that time Doom hit the world in it's inimitable way.
Lotus Developemnt policy on Doom was a tad schizophrenic.
Officially, it was not permitted to install Doom on any Lotus PC, in practice, this
was ignored, but network games were banned until 6pm. (There was a very fiercely
fought Lotus League of Doom and then Doom 2 players (which I won one year and came
second one year), as well as a very active MODding community)
However, in Support, we quickly started to use the 'Doom standard' when checking
users' problems. If their PC had problems running Doom, we could pretty well
eliminate many of our 'cold' questions, and get straight down to memory
configuration problem analysis.
If their PC could run Doom without any issues, then we had to follow a much longer
route to solving their problem.

What would be the proper way to reference this information in this article? - Fredrik Johansson 17:14, 22 April 2007 (CDT)

I think correspondence such as this would go into the "Topic informant" section. Another possible way to reference this in the article is by creating a page under the Doom article, something like Doom/Letter from employee at Lotus Development. They were talking about something similar to this over at Talk:Tux, because Josh Williams had the same questions about talks he had with people involved Eric M Gearhart