Video game/Genres

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Like other media, video games are sorted according to genre, but unlike film or literature they are usually classified independent of their theme or setting.[1] Instead, gameplay is the main criterion for categorizing games.

The emergence, evolution, and success of video game genres depends on both technology and the congenital behavior of producers and consumers. Companies naturally want to minimize risk, and it is safer to imitate a successful platform game or shooter than to attempt something different and risk commercial and critical failure. Consumers, likewise, tend towards what they know, rather than chance wasting their time and money on something they know nothing about. Game genres develop as technology progresses but innovation is moderated by commercial constraints and by the conditioned opinions and expectations of players.

Within game studies there are no universally accepted, formal definitions for game genres, some being more observed than others, so the following list is in no way authoritative or comprehensive.

Abstract

Action

Action-adventure

Adaptations

Adventure

Educational

Rhythm and Dance

Role-playing

Life simulation

Management simulation

Puzzle

Strategy

Vehicle simulation

References

  1. An exception to this rule is the survival horror genre. The term does entail certain gameplay features, but it primarily connotes aesthetics.