Talk:Random number generator: Difference between revisions

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imported>Howard C. Berkowitz
(What is the problem to be solved, other than Wikipedia does something?)
imported>Sandy Harris
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:In other words, what is the problem that needs to be solved? [[User:Howard C. Berkowitz|Howard C. Berkowitz]] 19:39, 3 August 2008 (CDT)
:In other words, what is the problem that needs to be solved? [[User:Howard C. Berkowitz|Howard C. Berkowitz]] 19:39, 3 August 2008 (CDT)
: I'm not sure there is a problem. However, in case there might be one, it seems worth discussing early on to ensure we get the structure we need right before doing a lot of writing.
: For example, I'd say pseudo-random generators and real random number generators need to be separate articles (of course linking to each other). WP has articles for both, and another separate one on applications of randomness. I'm not sure of the right structure, but I think some discussion is called for. [[User:Sandy Harris|Sandy Harris]] 20:01, 3 August 2008 (CDT)

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 Definition A member of a sequence of which the successive values cannot be predicted, produced by measurement of physical phenomena, appropriate algorithms, or a combination of the two [d] [e]
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Paging a real mathematician...paging a real mathematician...

I don't have ready access to the SIAM Journal for Blum-Blum-Shub, and it's been a while since I've even formatted the equations. Collaboration here would be very very welcome, but what we need is an article that has useful content, not just links and editorializing.

Howard C. Berkowitz 15:26, 3 August 2008 (CDT)

Structure — how many articles

Wikipedia has [1] as a disambiguation page with links to several other things. Do we need that structure or something similar here? Certainly pseudo-random generators and true RNGs are quite different. How many articles do we need and with what structure? Sandy Harris 16:15, 3 August 2008 (CDT)

It's not clear to me that Wikipedia is setting tbe best example. In this particular case, the article is titled "Random number". Physical-measurement-based and pseudorandom generators are subtopics. The techniques for generating random sequences that follow a probability density function are common to physical-random and pseudo-random generators. The techniques of testing also apply to both, as it has been shown that apparent physical sources of randomness may show self-similarity. When the self-similarity is demonstrated, post-processing can break it and give a non-self-similar output.
This structure, I believe, works without breaking up the core concepts. It would be perfectly reasonable to have articles on specific techniques, such as BBS or radioactive counting.
In other words, what is the problem that needs to be solved? Howard C. Berkowitz 19:39, 3 August 2008 (CDT)
I'm not sure there is a problem. However, in case there might be one, it seems worth discussing early on to ensure we get the structure we need right before doing a lot of writing.
For example, I'd say pseudo-random generators and real random number generators need to be separate articles (of course linking to each other). WP has articles for both, and another separate one on applications of randomness. I'm not sure of the right structure, but I think some discussion is called for. Sandy Harris 20:01, 3 August 2008 (CDT)