https://citizendium.org/wiki/index.php?title=Street_Fighter_(video_game)&feed=atom&action=historyStreet Fighter (video game) - Revision history2024-03-29T13:46:31ZRevision history for this page on the wikiMediaWiki 1.39.5https://citizendium.org/wiki/index.php?title=Street_Fighter_(video_game)&diff=722121&oldid=previmported>Nick Bagnall: m word addition2012-06-17T02:33:03Z<p>m word addition</p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits fictional martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful attacks require players to discover, memorize, and input complex button combinations. Pursuit of mastery motivated fierce competition that has played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits fictional martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful<ins style="font-weight: bold; text-decoration: none;">, supernatural </ins>attacks require players to discover, memorize, and input complex button combinations. Pursuit of mastery motivated fierce competition that has played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td></tr>
</table>imported>Nick Bagnallhttps://citizendium.org/wiki/index.php?title=Street_Fighter_(video_game)&diff=722120&oldid=previmported>Nick Bagnall: m rv2011-02-22T04:03:34Z<p>m rv</p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits fictional martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits fictional martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful attacks require players to discover, memorize, and input complex button combinations. Pursuit of mastery motivated fierce competition that has played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td></tr>
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</table>imported>Nick Bagnallhttps://citizendium.org/wiki/index.php?title=Street_Fighter_(video_game)&diff=722123&oldid=previmported>Nick Bagnall: m2011-02-22T04:02:50Z<p>m</p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits fictional martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful attacks require players to discover, memorize, and input complex button combinations. Pursuit of mastery motivated fierce competition that has played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits fictional martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. </div></td></tr>
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</table>imported>Nick Bagnallhttps://citizendium.org/wiki/index.php?title=Street_Fighter_(video_game)&diff=722119&oldid=previmported>Nick Bagnall: m2010-03-02T14:05:52Z<p>m</p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful attacks require players to discover, memorize, and input complex button combinations. Pursuit of mastery motivated fierce competition that has played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits <ins style="font-weight: bold; text-decoration: none;">fictional </ins>martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful attacks require players to discover, memorize, and input complex button combinations. Pursuit of mastery motivated fierce competition that has played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td></tr>
</table>imported>Nick Bagnallhttps://citizendium.org/wiki/index.php?title=Street_Fighter_(video_game)&diff=722136&oldid=previmported>Nick Bagnall: m2010-02-08T16:26:56Z<p>m</p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful attacks require players to discover, memorize, and input complex button combinations. Pursuit of mastery motivated fierce competition that played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful attacks require players to discover, memorize, and input complex button combinations. Pursuit of mastery motivated fierce competition that <ins style="font-weight: bold; text-decoration: none;">has </ins>played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td></tr>
</table>imported>Nick Bagnallhttps://citizendium.org/wiki/index.php?title=Street_Fighter_(video_game)&diff=722134&oldid=previmported>Nick Bagnall: m2010-02-08T16:23:05Z<p>m</p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful attacks require players to memorize and input complex button combinations<del style="font-weight: bold; text-decoration: none;">; pursuit </del>of mastery motivated fierce competition that played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful attacks require players to <ins style="font-weight: bold; text-decoration: none;">discover, </ins>memorize<ins style="font-weight: bold; text-decoration: none;">, </ins>and input complex button combinations<ins style="font-weight: bold; text-decoration: none;">. Pursuit </ins>of mastery motivated fierce competition that played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td></tr>
</table>imported>Nick Bagnallhttps://citizendium.org/wiki/index.php?title=Street_Fighter_(video_game)&diff=722137&oldid=previmported>Nick Bagnall: m2010-02-08T16:21:06Z<p>m</p>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty <del style="font-weight: bold; text-decoration: none;">lies </del>in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful attacks require players to memorize and input complex button combinations; pursuit of mastery motivated fierce competition that played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty <ins style="font-weight: bold; text-decoration: none;">lie </ins>in its large cast of characters, each of whom possesses a unique set of "special moves." These powerful attacks require players to memorize and input complex button combinations; pursuit of mastery motivated fierce competition that played out in thousands of video game arcades and in tournaments, both amateur and professional, around the world. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td></tr>
</table>imported>Nick Bagnallhttps://citizendium.org/wiki/index.php?title=Street_Fighter_(video_game)&diff=722130&oldid=previmported>Nick Bagnall: m2010-02-08T16:19:40Z<p>m</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 11:19, 8 February 2010</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{subpages}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{subpages}}</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty <del style="font-weight: bold; text-decoration: none;">lie </del>its large cast of characters, each of whom <del style="font-weight: bold; text-decoration: none;">possessed </del>a unique set of "special moves." These powerful attacks <del style="font-weight: bold; text-decoration: none;">required </del>players to memorize and input complex button combinations; pursuit of mastery motivated fierce competition<del style="font-weight: bold; text-decoration: none;">, enticing millions </del>of <del style="font-weight: bold; text-decoration: none;">players around the world to test their hand-eye coordination against others at their local </del>video game <del style="font-weight: bold; text-decoration: none;">arcade </del>and <del style="font-weight: bold; text-decoration: none;">even </del>in professional <del style="font-weight: bold; text-decoration: none;">tournaments</del>. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty <ins style="font-weight: bold; text-decoration: none;">lies in </ins>its large cast of characters, each of whom <ins style="font-weight: bold; text-decoration: none;">possesses </ins>a unique set of "special moves." These powerful attacks <ins style="font-weight: bold; text-decoration: none;">require </ins>players to memorize and input complex button combinations; pursuit of mastery motivated fierce competition <ins style="font-weight: bold; text-decoration: none;">that played out in thousands </ins>of video game <ins style="font-weight: bold; text-decoration: none;">arcades </ins>and in <ins style="font-weight: bold; text-decoration: none;">tournaments, both amateur and </ins>professional<ins style="font-weight: bold; text-decoration: none;">, around the world</ins>. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td></tr>
</table>imported>Nick Bagnallhttps://citizendium.org/wiki/index.php?title=Street_Fighter_(video_game)&diff=722124&oldid=previmported>Nick Bagnall: m2010-02-08T16:05:32Z<p>m</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 11:05, 8 February 2010</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie its large cast of characters, each of whom possessed a unique set of "special moves." These powerful attacks required players to memorize and input complex button combinations<del style="font-weight: bold; text-decoration: none;">, and </del>pursuit of mastery motivated fierce competition, enticing millions of players around the world to test their hand-eye coordination against others at their local video game arcade and even in professional tournaments. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie its large cast of characters, each of whom possessed a unique set of "special moves." These powerful attacks required players to memorize and input complex button combinations<ins style="font-weight: bold; text-decoration: none;">; </ins>pursuit of mastery motivated fierce competition, enticing millions of players around the world to test their hand-eye coordination against others at their local video game arcade and even in professional tournaments. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td></tr>
</table>imported>Nick Bagnallhttps://citizendium.org/wiki/index.php?title=Street_Fighter_(video_game)&diff=722131&oldid=previmported>Nick Bagnall: m2010-02-08T16:05:05Z<p>m</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 11:05, 8 February 2010</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie its large cast of characters, each of whom possessed a unique set of "special moves." These powerful attacks required players to input complex button combinations, and pursuit of mastery motivated fierce competition, enticing millions of players around the world to test their hand-eye coordination against others at their local video game arcade and even in professional tournaments. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Street Fighter''''' is a series of popular [[video game]]s developed by a [[Japan]]ese company named [[Capcom]]. The first ''Street Fighter'', released in 1987, was only a modest success, but its sensational sequel turned the series into a multimedia franchise. Widely hailed as the grandfather of [[fighting games]], ''Street Fighter II'' pits martial artists of different nationalities and fighting styles against each other in hand-to-hand combat. Although praised for its fluid animation and tight controls, the game's novelty lie its large cast of characters, each of whom possessed a unique set of "special moves." These powerful attacks required players to <ins style="font-weight: bold; text-decoration: none;">memorize and </ins>input complex button combinations, and pursuit of mastery motivated fierce competition, enticing millions of players around the world to test their hand-eye coordination against others at their local video game arcade and even in professional tournaments. The popularity of arcades began waning in the late 1990s and ''Street Fighter'' entered a long period of decline, but the series experienced renewed interest and sales with the release of a well-received fourth installment in 2008.</div></td></tr>
</table>imported>Nick Bagnall