Protocol (computer): Difference between revisions

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In [[computer science]], a '''protocol''' is a specification of the rules for communication among devices across a network. Protocols have a wide range in complexity.  On one end of the spectrum, the [[electrical]] characteristics of ones and zeros within a particular [[digital logic family]] might be considered a protocol.  Similarly, the sequence of modulated [[infrared light]] emitted by a [[television]] remote control is also a protocol.  A more complicated example of a protocol is the set or "stack" of protocols used in  [[computer networking reference models]], such as the [[Internet Protocol Suite]] or [[Open Systems Interconnection Reference Model]].
In [[computer science]], a '''protocol''' is a specification of the rules for communication among devices across a network. Protocols have a wide range in complexity.  On one end of the spectrum, the [[electrical]] characteristics of ones and zeros within a particular [[digital logic family]] might be considered a protocol.  Similarly, the sequence of modulated [[infrared light]] emitted by a [[television]] remote control is also a protocol.  A more complicated example of a protocol is the set or "stack" of protocols used in  [[computer networking reference models]], such as the [[Internet Protocol Suite]] or [[Open Systems Interconnection Reference Model]].
==References==
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In computer science, a protocol is a specification of the rules for communication among devices across a network. Protocols have a wide range in complexity. On one end of the spectrum, the electrical characteristics of ones and zeros within a particular digital logic family might be considered a protocol. Similarly, the sequence of modulated infrared light emitted by a television remote control is also a protocol. A more complicated example of a protocol is the set or "stack" of protocols used in computer networking reference models, such as the Internet Protocol Suite or Open Systems Interconnection Reference Model.

References