Japanese popular culture: Difference between revisions

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imported>John Stephenson
(I'd forgotten that some of this came from WP: checking the box)
imported>John Stephenson
(Complete rewrite to remove WP sections and bring examples of culture to the forefront, in several sections; 'cute' image)
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[[Image:United_in_different_colors.jpg|thumb|left|380px|'[[Cosplay|Cosplayers]]' (from コスプレ ''kosupure'' 'costume roleplay') - teenagers who dress as characters from [[film]], [[television]] or ''[[animé]]'' cartoons - pose for the cameras in [[Harajuku]], [[Tokyo]]. These girls are dressed as members of the Japanese band 'Dir en grey'.<BR><small>Photo © by Sonny Santos, used by [[Image_talk:Menu.jpg/Permission|permission]].</small>]]
[[Image:United_in_different_colors.jpg|thumb|left|400px|'[[Cosplay|Cosplayers]]' (from コスプレ ''kosupure'' 'costume roleplay') - teenagers who dress as characters from [[film]], [[television]] or ''[[animé]]'' cartoons - pose for the cameras in [[Harajuku]], [[Tokyo]]. These girls are dressed as members of the Japanese band 'Dir en grey'.<BR><small>Photo © by Sonny Santos, used by [[Image_talk:Menu.jpg/Permission|permission]].</small>]]
'''Japanese popular culture''' is a highly distinct collection of [[fashion]]s, [[art]], [[music]] and other forms of expression. While young [[Japan]]ese often follow fashion trends from overseas, they have also developed their own trendy [[subculture]]s that to outsiders may border on the bizarre - [[teenager]]s dressed in [[maid]] outfits or in [[cute]] [[Victorian]]-style '[[Lolita]]' costumes are more common a sight in Tokyo than [[tradition]]ally-dressed ''[[maiko]]'' (妓) girls in historic [[Kyoto]].  
'''[[Japan]]ese [[popular culture]]''' is a highly distinct collection of [[fashion]]s, [[art]], [[music]] and other forms of expression, appearing in both mainstream [[society]] and underground [[subculture]]s. While some examples of these are widely known in the [[Western society|West]], such as [[film|cinema]]'s [[Godzilla]] monster, many today are either unique to Japan or mainly influence contemporary [[Asia]]n popular [[culture]].
 
Popular culture in Japan is very much the mainstream; while ancient sites are easy to find, the Japanese are rarely seen practising traditional arts such as ''ikebana'' (活花, '[[flower arranging]]'). [[Cartoon]]s, [[comic]]s and above all, anything ''kawaii'' (可愛い, 'cute') are strong influences on high-tech products and [[clothing|clothes]] available in the high street, as well as teenage and children's fashions. While young Japanese often follow overseas trends, they have also developed their own trendy [[subculture]]s that to outsiders may border on the bizarre - young people dressed in [[maid]] outfits or in [[cute]] [[Victorian]]-style '[[Lolita]]' costumes are more common a sight in Tokyo than [[tradition]]ally-dressed ''[[maiko]]'' (妓) girls in historic [[Kyoto]]. These trends come and go, reported by the huge [[media]] industry, and also find a home in the more seedy areas of Japanese society.
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Popular culture in Japan not only reflects the attitudes and concerns of the present but also provides a link to the past. Popular [[film]]s, [[television programme]]s, [[comic strip|comic]]s, and music all developed from older artistic and literary traditions, and many of their themes and styles of presentation can be traced to traditional art forms. Contemporary forms of pop-culture, much like the traditional forms, provide not only entertainment but also an escape for contemporary Japanese from the problems of an industrial world.


==Entertainment==
==Cuteness==
Much of mainstream Japanese society conforms to the idea that goods and lifestyle choices should be ''kawaii'' (可愛い, 'cute'). Baby-faced cartoons such as [[Pokémon]] (ポケットモンスター, ''Poketto Monsutaa'' 'Pocket Monster') and small gadgets, often [[pink]], are perhaps the best examples of this phenomenon, which is thought to be rooted in the rise of a Japanese [[consumer society]] in the 1970s, and also through the encouragement of dependent social relationships and the need to escape a highly stratified society.<ref>Garger (2007).</ref> Many adults adore cuteness as much as children and teenagers: for example, bank cards are available with cute cartoon characters printed on them, and though the culture of ''kawaii'' is most firmly established among young girls, grown men are prepared to be seen with cute items too. The prevalence of ''kawaii'' has led to criticism both within and outside Japan, depicting  its society as one of increasing [[infantilization|infantilisation]]; such goods tend to be popular with non-Japanese children but have yet to make inroads among foreign adults.<ref>e.g. Kerr (2002:312).</ref> To a greater or lesser extent, each of the themes discussed below involves an appreciation of cuteness in some way.
[[Image:Japanese-cute-bank-cards.jpg|left|thumb|200px|{{#ifexist:Template:Japanese-cute-bank-cards.jpg/credit|{{Japanese-cute-bank-cards.jpg/credit}}<br/>|}}Bank cards with cute characters on them are widely available in Japan.]]
 
==Media==
==='Idols'===
===Manga===
''[[manga]]'' (漫画 '[[comic]]')
====Doraemon====
===Magazines===
===Film===
===Television===
===Video games===
====Pokémon====
 
==Going out==
[[Image:AKIBA_Scenario.jpg|thumb|right|250px|Promoting a ''maid-kissa'' (メイド喫茶 ''meido-kissa'', 'maid coffee shop') in [[Akihabara]], [[Tokyo]] will involve looking the part; young women in maidlike waitresses' outfits are a common sight in this [[electronics]] quarter of the city.<BR><small>Photo © by Sonny Santos, used by [[Image_talk:AKIBA_Scenario.jpg/Permission|permission]].</small>]]
[[Image:AKIBA_Scenario.jpg|thumb|right|250px|Promoting a ''maid-kissa'' (メイド喫茶 ''meido-kissa'', 'maid coffee shop') in [[Akihabara]], [[Tokyo]] will involve looking the part; young women in maidlike waitresses' outfits are a common sight in this [[electronics]] quarter of the city.<BR><small>Photo © by Sonny Santos, used by [[Image_talk:AKIBA_Scenario.jpg/Permission|permission]].</small>]]
Although Japan is often thought of as a hard-working society with little time for pleasure, the Japanese seek entertainment wherever they can. It is common to see Japanese commuters riding the [[train]] to work, enjoying their favourite ''[[manga]]'' (漫画 '[[comic]]') or listening through earphones to the latest [[music]] on portable players. There is a wide range of music, films, and the products of a huge comic book industry, among other forms of entertainment. Game centres, [[ten pin bowling|bowling]] alleys, and ''[[karaoke]]'' (カラオケ, 'empty [[orchestra]]') are popular for young people, while older people may play [[shogi]] or [[Go (board game)|go]] in specialised parlours.
==='Water trade'===
====Hostess bars====
===Karaoke===
''[[karaoke]]'' (カラオケ, 'empty [[orchestra]]')
===Pachinko===
===Theme parks===
 
==Fashion and subcultures==
[[Image:Harajuku_Up_&_Close.jpg|thumb|left|250px|Traditional and modern meet on the streets of [[Harajuku]], [[Tokyo]].<BR><small>Photo © by Sonny Santos, used by [[Image_talk:Menu.jpg/Permission|permission]].</small>]]
===Office workers===
===Cosplayers===
===''Otaku''===
===Crazes===
 
==Technology==
===Internet===
(blogosphere; Mixi)
===Virtual characters===
===Robots===
===''Purikura''===
 
==Relationships==
===Love hotels===
===Gay Japan===


===Leisure time===
==Sex industry==
[[Image:Harajuku_Up_&_Close.jpg|thumb|right|250px|Traditional and modern meet on the streets of [[Harajuku]], [[Tokyo]].<BR><small>Photo © by Sonny Santos, used by [[Image_talk:Menu.jpg/Permission|permission]].</small>]]
===Soaplands===
When asked how they spent their leisure time, 80% of people surveyed by the government in 1986 said they averaged about two and a half hours per weekday watching [[television]], listening to the [[radio]], and reading [[newspapers]] or [[magazine]]s. Some 16% spent an average of two and a quarter hours a day engaged in [[hobby|hobbies]]. Others spent leisure time participating in sport, socialising, and personal study. [[Teenager]]s and [[retirement|retired people]] reported more time spent on all of these activities than did other groups.
===''Enjo kousai''===


==Footnotes==
==Footnotes==
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==See also==
==See also==
*[[Culture of Japan]]
*[[Culture of Japan]]
*[[Japan]]
*[[Popular culture]]
*[[Popular culture]]
*[[Culture]]

Revision as of 23:19, 18 February 2008

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'Cosplayers' (from コスプレ kosupure 'costume roleplay') - teenagers who dress as characters from film, television or animé cartoons - pose for the cameras in Harajuku, Tokyo. These girls are dressed as members of the Japanese band 'Dir en grey'.
Photo © by Sonny Santos, used by permission.

Japanese popular culture is a highly distinct collection of fashions, art, music and other forms of expression, appearing in both mainstream society and underground subcultures. While some examples of these are widely known in the West, such as cinema's Godzilla monster, many today are either unique to Japan or mainly influence contemporary Asian popular culture.

Popular culture in Japan is very much the mainstream; while ancient sites are easy to find, the Japanese are rarely seen practising traditional arts such as ikebana (活花, 'flower arranging'). Cartoons, comics and above all, anything kawaii (可愛い, 'cute') are strong influences on high-tech products and clothes available in the high street, as well as teenage and children's fashions. While young Japanese often follow overseas trends, they have also developed their own trendy subcultures that to outsiders may border on the bizarre - young people dressed in maid outfits or in cute Victorian-style 'Lolita' costumes are more common a sight in Tokyo than traditionally-dressed maiko (妓) girls in historic Kyoto. These trends come and go, reported by the huge media industry, and also find a home in the more seedy areas of Japanese society. Template:TOC-right

Cuteness

Much of mainstream Japanese society conforms to the idea that goods and lifestyle choices should be kawaii (可愛い, 'cute'). Baby-faced cartoons such as Pokémon (ポケットモンスター, Poketto Monsutaa 'Pocket Monster') and small gadgets, often pink, are perhaps the best examples of this phenomenon, which is thought to be rooted in the rise of a Japanese consumer society in the 1970s, and also through the encouragement of dependent social relationships and the need to escape a highly stratified society.[1] Many adults adore cuteness as much as children and teenagers: for example, bank cards are available with cute cartoon characters printed on them, and though the culture of kawaii is most firmly established among young girls, grown men are prepared to be seen with cute items too. The prevalence of kawaii has led to criticism both within and outside Japan, depicting its society as one of increasing infantilisation; such goods tend to be popular with non-Japanese children but have yet to make inroads among foreign adults.[2] To a greater or lesser extent, each of the themes discussed below involves an appreciation of cuteness in some way.

(CC) Photo: Henry Tapia
Bank cards with cute characters on them are widely available in Japan.

Media

'Idols'

Manga

manga (漫画 'comic')

Doraemon

Magazines

Film

Television

Video games

Pokémon

Going out

Promoting a maid-kissa (メイド喫茶 meido-kissa, 'maid coffee shop') in Akihabara, Tokyo will involve looking the part; young women in maidlike waitresses' outfits are a common sight in this electronics quarter of the city.
Photo © by Sonny Santos, used by permission.

'Water trade'

Hostess bars

Karaoke

karaoke (カラオケ, 'empty orchestra')

Pachinko

Theme parks

Fashion and subcultures

Traditional and modern meet on the streets of Harajuku, Tokyo.
Photo © by Sonny Santos, used by permission.

Office workers

Cosplayers

Otaku

Crazes

Technology

Internet

(blogosphere; Mixi)

Virtual characters

Robots

Purikura

Relationships

Love hotels

Gay Japan

Sex industry

Soaplands

Enjo kousai

Footnotes

  1. Garger (2007).
  2. e.g. Kerr (2002:312).

See also