Algorithm: Difference between revisions
imported>Pat Palmer (linking to a reference for Al-Khwarizmi) |
imported>Pat Palmer mNo edit summary |
||
Line 1: | Line 1: | ||
{{subpages}} | {{subpages}} | ||
An '''algorithm''' is a sequence of steps for one particular method of solving a problem, similar to the instructions of a recipe when cooking. The word is derived from the name of [[al-Khwarizmi]], a Persian mathematician who was a librarian in Baghdad in the 9th century CE<ref>BBC online: <span class="newtab">[https://www.bbc.com/future/article/20201204-lost-islamic-library-maths How modern mathematics emerged from a lost Islamic library]<span>, last access 2/10/2021</ref>. | An '''algorithm''' is a sequence of steps for one particular method of solving a problem, similar to the instructions of a recipe when cooking. The word is derived from the name of [[al-Khwarizmi]], a Persian mathematician who was a librarian in Baghdad in the 9th century CE<ref>BBC online article: <span class="newtab">[https://www.bbc.com/future/article/20201204-lost-islamic-library-maths How modern mathematics emerged from a lost Islamic library]<span>, last access 2/10/2021</ref>. | ||
==Introduction== | ==Introduction== | ||
Line 36: | Line 36: | ||
*The [[fast fourier transform]], also known as the fft. | *The [[fast fourier transform]], also known as the fft. | ||
*The [[Euclidean algorithm]], known from number theory. | *The [[Euclidean algorithm]], known from number theory. | ||
== References == |
Revision as of 06:43, 10 February 2021
An algorithm is a sequence of steps for one particular method of solving a problem, similar to the instructions of a recipe when cooking. The word is derived from the name of al-Khwarizmi, a Persian mathematician who was a librarian in Baghdad in the 9th century CE[1].
Introduction
An algorithm consists of the steps to follow in solving a problem. When encoded in computer programs, algorithms operate on data values, preferably data maintained in a consistent data structure. Thus an algorithm is the recipe, while the data structure is the well-stored ingredients on which the recipe is designed to operate.
Nicklaus Wirth, the inventor of the programming language Pascal, titled one of his books "Algorithms + Data Structures = Programs" (ISBN 0130224189) to indicate the complementary nature of algorithms and data structures, and their centrality to computing.
Algorithms are usually expressed independently of the programming language, typically in terms of a brief, informal list of commands called pseudocode, or diagrammatically in the form of a flowchart.
Examples of different categories of algorithms used in computer programming include:
- Bounding limit
- Compression
- Conversion
- Encryption
- Fourier transform
- Geometric
- Graphic
- Numeric
- Probabilistic
- Searching
- Sorting
- Text string
Basic algorithm designs
There are several general methods for designing algorithms. Some of the most common are
- Divide and conquer strategies. These typically yield algorithms of complexity, or better.
- The greedy method.
- Dynamic programming.
Some well known algorithms
- Quicksort
- The fast fourier transform, also known as the fft.
- The Euclidean algorithm, known from number theory.
References
- ↑ BBC online article: How modern mathematics emerged from a lost Islamic library, last access 2/10/2021